Some Independent Projects I’ve done
Valorant: Deaf Accessibility Case Study
A case study examining the experiences of Deaf and Hard of Hearing players, to gain insights on user feedback, identify pain points, and suggest solutions.
Link to case study
Advocating for Accessibility in Video Games
What is a “fundamental alteration” and how can this language promote accessibility?
Link to post
Deaf Accessibility in Video Games
When/How to use Deaf Accessibility Tools
Link to post
Some Games Accessibility Reviews I’ve Written
Deaf / Hoh Game Review – Hyper Scape (Beta)
Games Accessibility Nexus
Link to review
Deaf / HoH Game Review – Horizon Zero Dawn
Games Accessibility Nexus
Link to review
Deaf / HoH Game Review – Hades
Games Accessibility Nexus
Link to review
Deaf / HoH Game Review – Watch Dogs: Legion
Games Accessibility Nexus
Link to review
Deaf / HoH Game Review – Assassin’s Creed Valhalla
Games Accessibility Nexus
Link to review
Accessibility Impressions: Playstation 5 vs. Xbox Series X/S
Games Accessibility Nexus
Link to review
Deaf / HoH Game Review – Immortals Fenyx Rising
Games Accessibility Nexus
Link to review
Accessibility Impressions: Cyberpunk 2077
Games Accessibility Nexus
Link to review
Accessibility Impressions: Valheim
Games Accessibility Nexus
Link to review
A Selection of My Older Academic Publications
Stop Sharing Those Feel-Good Cochlear Implant Videos
Reprinted in Lennard Davis’ disability studies textbook. Published under maiden name.
Link to publication
Research Study: Understanding the Belongingness of Students with Disabilities
Findings indicated that the connection between the three factors of disability belonging are complex and cyclical. *Full Report upon request.
Link to publication
(1) fieldwork findings on higher education technology utilized by students with disabilities and (2) how we can integrate this technology to promote inclusion on a larger scale for future generations.
Link to publication