Projects & Publications

Projects

Jett posing behind the title, Valorant.

Valorant: Deaf Accessibility Case Study

A case study examining the experiences of Deaf and Hard of Hearing players, to gain insights on user feedback, identify pain points, and suggest solutions.

Link to case study

Advocating for Accessibility in Video Games, What is a "fundamental alteration" and how can this language promote accessibility? A laptop to the left with a lightbulb over it.

Advocating for Accessibility in Video Games

What is a “fundamental alteration” and how can this language promote accessibility?

Link to post

Deaf Accessibility in Video Games

When/How to use Deaf Accessibility Tools

Link to post

Reviews

Deaf / Hoh Game Review – Hyper Scape (Beta)

Games Accessibility Nexus

Link to review

Deaf / HoH Game Review – Horizon Zero Dawn

Games Accessibility Nexus

Link to review

Deaf / HoH Game Review – Hades

Games Accessibility Nexus

Link to review

Deaf / HoH Game Review – Watch Dogs: Legion

Games Accessibility Nexus

Link to review

Deaf / HoH Game Review – Assassin’s Creed Valhalla

Games Accessibility Nexus

Link to review

Accessibility Impressions: Playstation 5 vs. Xbox Series X/S

Games Accessibility Nexus

Link to review

Deaf / HoH Game Review – Immortals Fenyx Rising

Games Accessibility Nexus

Link to review

Accessibility Impressions: Cyberpunk 2077

Games Accessibility Nexus

Link to review

Accessibility Impressions: Valheim

Games Accessibility Nexus

Link to review

A white collegiate building with a green lampost and surrounded by beautiful gardens.

Academic Publications

Stop Sharing Those Feel-Good Cochlear Implant Videos

Reprinted in Lennard Davis’ disability studies textbook. Published under maiden name.

Link to publication

Research Study: Understanding the Belongingness of Students with Disabilities

Findings indicated that the connection between the three factors of disability belonging are complex and cyclical. *Full Report upon request.

Link to publication

A computer with coding on it.

Fieldwork Observations: Using Technology to Promote Disability Inclusion

(1) fieldwork findings on higher education technology utilized by students with disabilities and (2) how we can integrate this technology to promote inclusion on a larger scale for future generations.

Link to publication

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